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The Union of Fenwyck and Waer fantasy role-playing campaign

Adventure summary

A summary of the PCs' exploits, triumphs, and tribulations thus far, complete with dates (both real and game), written by the GM (but with all the secret machinations and motives removed). (I could tell you, but then I'd have to kill your PC.)

Table of Contents
A complete listing of each session, date and game date, and title, arranged into acts and scenes, with links to the individual acts and scenes.

Act 1: Into the Gap
In which the PCs journey to the Gap of Dunloe, encounter spiders large and small and lose their cartographer in the process, meet the wizard Kighvoron and the giant hermit Filborg Grumbleweather, find a meteorite and go mano a mano with some devious dwarves whom they pursue into some extensive natural caverns and tunnels, and discover some artificial passages deep under the mountains.

Act 2: Lines and Circles
In which the PCs travel to the heart of the Spider Wood and find a strange gate taking them to some enchanted starry realm where they encounter two beings which may be elves, learn about the mysterious súfacht from the wizard Kighvoron, and uncover and thwart a plot between gnomish separatists and Wattish royalists to incite riots in Rising Sun, in the process battling a giant demon and discovering that one of the conspirators was some sort of shapeshifter.

Act 3: Blood from a Stone
In which the PCs return to the Gap of Dunloe to map the deep artificial passages. Along the way they encounter floods, trolls, a stampede of wisents and a rain of spiders, more devious dwarves, the Blood King, they have a nagging memory gap and find mysterious goings on at the Himmelturm, where they return in a dream and retrieve the starstone after a bloody fight. Then their troubles really begin.

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Copyright © 1996-2003 Jerry Acord. All rights reserved.
Last significant update: 16 June 2003
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